Day: August 11, 2019

Persona 2: Eternal Punishment – The Water Dungeon

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“Goodbye, Nanjo! We’re not returning this!”

The party decides to borrow a boat from Nanjo to attack the Nichirinmaru, and after some jokes about Maya trying to skipper, the audience got a cutscene that showed Chizuru and Kandori were on board the Nichirinmaru. Chizuru actually seems to want Kandori to take over the NWO, something Kandori thinks has to do with her being a woman, but then doesn’t elaborate on? The fuck? I feel like the localization’s been going downhill this session. Kandori says he doesn’t care about who’s in charge here, and Chizuru talks about how his only concerns seem to be Tatsuya (“The Paradox”) and the party. Gosh, I can’t imagine why that would be Chizuru, it’s almost like one of them killed him or something! I think the actual intent is that Kandori is in tune with Nyaralathotep’s game and realizes the party is what’s really important here, but I think the fact that Nanjo/Elly stabbed him to death in the past shouldn’t be overlooked!

At this point, Tatsuya starts firebombing the Nichirinmaru. Just… straight up. Kandori somehow knows Tatsuya’s responsible even though they can’t even see the explosions from where they are. In any event, he and Chizuru escape via one of the submarines they’re keeping on the ship. This is done in pre-rendered CG, and it’s probably the first one in the game I’d consider “poor,” which is still a pretty good proportion of good-to-bad cutscenes by the standards of the era! First off, there’s the design of the ship itself, which is disguised as a cruise ship… except for the blatantly obvious submarine launch bay in the fucking middle. It’s not just a bad design, but it looks hideous. Secondly, the game tries to mix its great 2D (a close-up of Kandori) with its simply passable 3D, and it looks baaaaad.

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