Battle 62: Airship Graveyard
Welcome to Final Fantasy Tactics, the only game in the franchise to end in a garage! An Airship hangar, I mean. Ramza’s summary of the Scriptures of Germonique had already set up the existence of airships in the past, and airships are a franchise standard, so I suppose the authors felt there would be no sense in ending the game without a visit to the airship. Besides… it allowed the devs to cheat. But more on that in a moment.
Apparently, Folmarv sensed Ajora’s spirit lingering on one particular derelict airship, and he had set up Alma’s body with the Virgo stone here to revive the High Seraph. But the ritual wasn’t working… at least not until Folmarv saw Ramza and the party and pulled the title “Angel of Blood” from out of his ass (we’d only later learn that the High Seraph is the “Angel of Blood,” but there was no setup for this at the time, like a lot of name-related things in FFT). He decided to transform into Hashmal, Bringer of Order, the lion Lucavi, to get the blood he needed out of our bodies and all that. Indeed, some fans seem to have decided that the entire War of the Lions was orchestrated for the blood they needed, but this seems unlikely, given that it didn’t occur to Folmarv to add more blood until giving it a few hours of thought. If the War had been a blood sacrifice all along, you’d think “more blood” would be at the front of his mind!
And heyyyyyy! Would you look at that! The semifinal boss in a story about a war between two lion factions is a… you get it? You guys? Do you get it?