Hallelujah! By the grace of the Imagineers, we get to cram together multiple worlds in one entry! The next world on my playthrough was Monstro. Yeah, I went for Parasite Cage instead of Jafar, and I’m not sure why I did it.
The Monstro decks are both deliberately weak, with no 8s, 9s or 0s. The GBA deck has a startling five 1s! Re:CoM spread its cards out a bit for duelling purposes but still focused on the low end of the scale. It’s clear the developers wanted you to be weak here, but at least Re:CoM players can exploit their spread to duel with Shadows.(more…)