While the characters head off to the Room to Truth, I’m going to discuss a few more miscellaneous gameplay points, before they get lost through the cracks of other things. That’s just the kind of game this is. For starters: you can run from a battle by pressing up against the edges of the arena for a few seconds. But you’ll never, ever want to. There’s an achievement tied to never running away! We call it “free.”
That’s what I’m leading off with, that’s how you know this is going to be a great section!